Inside the Beast: How Amnesia: The Bunker Reinvents Horror Game AI for Players
SHERIDAN, WYOMING – December 10, 2025 – What if the scariest thing in a horror game wasn’t a scripted jump scare, but an unpredictable creature that truly learns how you play? That’s exactly the experience Frictional Games created in Amnesia: The Bunker, where “the Beast” – an AI-driven monster lurking in a World War I fortress – turns every playthrough into a tense, personal mind game for players.
A World War I Bunker That Never Plays the Same Twice
Set in a grim, claustrophobic French bunker, Amnesia: The Bunker moves away from the linear, story-heavy structure of previous Amnesia titles and leans hard into player agency. Instead of carefully staged scares, you’re dropped into a semi-open environment where key items, codes and some details change from run to run.